Jiang Update DEMO ver0.4.0
本次更新所新增的内容:
- 道具系统:供单次消耗使用的道具,在楼层结束后通过“搜寻”随机获得。
- 如“肉块”使用效果为:恢复满玩家的体力。
- 如“烈酒”使用效果为:使玩家本回合打出伤害翻倍、受到伤害翻倍。
- 如“黑火药”使用效果为:给玩家一“炮”的灵魂。
- 武器系统:新增数个可供使用的武器,在每局游戏开始前选择。
- 如“枪”:玩家可攻击/移动到正对2格的位置和左上和右上的位置。伤害范围为1~3,体力消耗为2。
- 计策系统:新增数个可供使用的计策,在每局游戏开始前选择。
- 如“趁火打劫”:
- 主动效果为:使用后,消耗玩家1点生命,玩家根据当前场内非满生命值敌人的个数获得敌人个数/2点行动点数(向下取整,最高5点)
- 被动效果为:玩家攻击非满生命值敌人时,恢复0~3点体力。
- 如“借刀杀人”
- 主动效果为:选择一敌方棋子直接获得其灵魂(后续将无法从此敌人身上获得灵魂)
- 被动效果为:玩家使用灵魂额外附加1~2点伤害,额外消耗1点体力。
- 如“趁火打劫”:
- Boss战:在玩家通过第11层后,下一层将进入Boss战环节,击败Boss来通关游戏。
- 剧情叙事:在每局游戏开始时和游戏结局处播放相关剧情内容。
本次更新所修复和改进的内容:
- 底层规则改动:
- 附加中国象棋规则:将帅不能对脸。玩家无法在中间不存在其他棋子阻挡时,移动到正对“帅”的位置;反之,“帅”无法在中间不存在其他棋子阻挡时,移动到正对玩家的位置。若某一棋子为“将”和“帅”中间唯一的棋子,则该棋子无法移动到“将”和“帅”中间之外的格子。
- 附加灵魂卡的使用能力:可使用灵魂卡,与场内的该类型棋子交换位置,并让玩家体力归0。
- 动画和特效的改进:
- 修改优化各类被动强化卡牌的触发和获取动画。
- 一些被动强化卡牌将给棋子附加部分特殊组件或动画。
- 存在进度类的被动强化卡牌将会在卡牌下方显示一进度条,用于提示当前触发程度。
- 在玩家体力不足、行动点不足时给以警告反馈提示。
- 增添了游戏中的每层开场动画和结束动画。
- Buff系统的可视化:
- 各棋子当前所具有的Buff将显示在棋子的右下角,鼠标悬浮在上面来查看具体Buff细节。
- 介绍文本框改进:
- 鼠标悬浮在各UI上后将弹出文本框进行提示。
- 进一步细化文本框的内容层次,将其以多段呈现。
- 为部分介绍文本添加了富文本内容。
New Features Added in This Update:
Item System:
A consumable item system has been introduced. Players can acquire random items through "Scavenge" at the end of each floor.
Examples:
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“Chunk of Meat”: Fully restores the player’s stamina when used.
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“Liquor”: Doubles both the damage dealt and damage received by the player for the current turn.
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“Black Gunpowder”: Grants the player the soul of a Cannon piece.
Weapon System:
Several new weapons are now available for players to choose from at the start of each game.
Example:
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“Spear”: Allows the player to attack/move to positions two squares directly ahead, or to the top-left and top-right. Damage range: 1–3. Stamina cost: 2.
Strategy System:
A set of strategic abilities has been added, selectable before each game.
Examples:
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“Loot Amidst Fire”:
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Active effect: Consume 1 HP to gain (number of non-full-HP enemies on the board / 2) action points (rounded down, up to a max of 5).
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Passive effect: Attacking enemies with less than full HP restores 0–3 stamina.
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“Borrowed Knife Killing”:
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Active effect: Choose an enemy piece to immediately obtain its soul (no further soul drops from that piece).
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Passive effect: Using souls deals an additional 1–2 damage but consumes 1 extra stamina.
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Boss Battle:
After completing Floor 11, the next floor becomes a Boss stage. Defeat the Boss to complete the game.
Narrative Content:
Story elements are now presented at the beginning and end of each game session.
Fixes and Improvements in This Update:
Core Rule Adjustments:
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Chinese Chess Rule Added – King Facing Rule:
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The player cannot move to a position directly facing the “General” (Shuai) if there are no intervening pieces. Similarly, the “General” cannot move to face the player directly in an unobstructed line.
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If a single piece stands between the “General” and “King,” that piece cannot move to a position outside the line between them.
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Soul Card Ability Enhancement:
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Soul cards can now be used to swap positions with a piece of the same type on the board, reducing the player’s stamina to zero.
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Animation and Effects Optimization:
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Improved animations for triggering and acquiring various passive enhancement cards.
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Certain passive cards now apply visual components or special animations to the chess pieces.
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Progress-based passive cards now display a progress bar below the card to indicate activation level.
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Added visual feedback when the player lacks sufficient stamina or action points.
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Intro and outro animations have been added for each floor.
Buff System Visualization:
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Buffs currently active on a chess piece are now shown at the bottom-right of the piece. Hovering over the icon reveals detailed descriptions.
UI Tooltip Improvements:
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Hovering over UI elements now displays tooltip boxes.
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Tooltip content has been structured into clear multi-paragraph sections.
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Rich text formatting has been added to certain descriptions.
Files
Get 将Jiang
将Jiang
Roguelike version of Chinese chess.
Status | Prototype |
Author | Nitrifying Bacteria |
Genre | Strategy |
Tags | 2D, Chess, Pixel Art, Turn-based Strategy |
More posts
- DEMO Ver.0.2.2Dec 24, 2024
- Roguelike Part DEMODec 22, 2024
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