Jiang Update DEMO ver0.4.0



本次更新所新增的内容:

  1. 道具系统:供单次消耗使用的道具,在楼层结束后通过“搜寻”随机获得。
    1. 如“肉块”使用效果为:恢复满玩家的体力。
    2. 如“烈酒”使用效果为:使玩家本回合打出伤害翻倍、受到伤害翻倍。
    3. 如“黑火药”使用效果为:给玩家一“炮”的灵魂。
  2. 武器系统:新增数个可供使用的武器,在每局游戏开始前选择。
    1. 如“枪”:玩家可攻击/移动到正对2格的位置和左上和右上的位置。伤害范围为1~3,体力消耗为2。
  3. 计策系统:新增数个可供使用的计策,在每局游戏开始前选择。
    1. 如“趁火打劫”:
      1. 主动效果为:使用后,消耗玩家1点生命,玩家根据当前场内非满生命值敌人的个数获得敌人个数/2点行动点数(向下取整,最高5点)
      2. 被动效果为:玩家攻击非满生命值敌人时,恢复0~3点体力。
    2. 如“借刀杀人”
      1. 主动效果为:选择一敌方棋子直接获得其灵魂(后续将无法从此敌人身上获得灵魂)
      2. 被动效果为:玩家使用灵魂额外附加1~2点伤害,额外消耗1点体力。
  4. Boss战:在玩家通过第11层后,下一层将进入Boss战环节,击败Boss来通关游戏。
  5. 剧情叙事:在每局游戏开始时和游戏结局处播放相关剧情内容。


本次更新所修复和改进的内容:

  1. 底层规则改动:
    1. 附加中国象棋规则:将帅不能对脸。玩家无法在中间不存在其他棋子阻挡时,移动到正对“帅”的位置;反之,“帅”无法在中间不存在其他棋子阻挡时,移动到正对玩家的位置。若某一棋子为“将”和“帅”中间唯一的棋子,则该棋子无法移动到“将”和“帅”中间之外的格子。
    2. 附加灵魂卡的使用能力:可使用灵魂卡,与场内的该类型棋子交换位置,并让玩家体力归0。
  2. 动画和特效的改进:
    1. 修改优化各类被动强化卡牌的触发和获取动画。
    2. 一些被动强化卡牌将给棋子附加部分特殊组件或动画。
    3. 存在进度类的被动强化卡牌将会在卡牌下方显示一进度条,用于提示当前触发程度。
    4. 在玩家体力不足、行动点不足时给以警告反馈提示。
    5. 增添了游戏中的每层开场动画和结束动画。
  3. Buff系统的可视化:
    1. 各棋子当前所具有的Buff将显示在棋子的右下角,鼠标悬浮在上面来查看具体Buff细节。
  4. 介绍文本框改进:
    1. 鼠标悬浮在各UI上后将弹出文本框进行提示。
    2. 进一步细化文本框的内容层次,将其以多段呈现。
    3. 为部分介绍文本添加了富文本内容。

New Features Added in This Update:

Item System:
A consumable item system has been introduced. Players can acquire random items through "Scavenge" at the end of each floor.
Examples:

  • “Chunk of Meat”: Fully restores the player’s stamina when used.

  • “Liquor”: Doubles both the damage dealt and damage received by the player for the current turn.

  • “Black Gunpowder”: Grants the player the soul of a Cannon piece.

Weapon System:
Several new weapons are now available for players to choose from at the start of each game.
Example:

  • “Spear”: Allows the player to attack/move to positions two squares directly ahead, or to the top-left and top-right. Damage range: 1–3. Stamina cost: 2.

Strategy System:
A set of strategic abilities has been added, selectable before each game.
Examples:

  • “Loot Amidst Fire”:

    • Active effect: Consume 1 HP to gain (number of non-full-HP enemies on the board / 2) action points (rounded down, up to a max of 5).

    • Passive effect: Attacking enemies with less than full HP restores 0–3 stamina.

  • “Borrowed Knife Killing”:

    • Active effect: Choose an enemy piece to immediately obtain its soul (no further soul drops from that piece).

    • Passive effect: Using souls deals an additional 1–2 damage but consumes 1 extra stamina.

Boss Battle:
After completing Floor 11, the next floor becomes a Boss stage. Defeat the Boss to complete the game.

Narrative Content:
Story elements are now presented at the beginning and end of each game session.

Fixes and Improvements in This Update:

Core Rule Adjustments:

  • Chinese Chess Rule Added – King Facing Rule:

    • The player cannot move to a position directly facing the “General” (Shuai) if there are no intervening pieces. Similarly, the “General” cannot move to face the player directly in an unobstructed line.

    • If a single piece stands between the “General” and “King,” that piece cannot move to a position outside the line between them.

  • Soul Card Ability Enhancement:

    • Soul cards can now be used to swap positions with a piece of the same type on the board, reducing the player’s stamina to zero.

Animation and Effects Optimization:

  • Improved animations for triggering and acquiring various passive enhancement cards.

  • Certain passive cards now apply visual components or special animations to the chess pieces.

  • Progress-based passive cards now display a progress bar below the card to indicate activation level.

  • Added visual feedback when the player lacks sufficient stamina or action points.

  • Intro and outro animations have been added for each floor.

Buff System Visualization:

  • Buffs currently active on a chess piece are now shown at the bottom-right of the piece. Hovering over the icon reveals detailed descriptions.

UI Tooltip Improvements:

  • Hovering over UI elements now displays tooltip boxes.

  • Tooltip content has been structured into clear multi-paragraph sections.

  • Rich text formatting has been added to certain descriptions.

Files

ChessNet4.zip Play in browser
Apr 14, 2025
Demo V.0.2.3.zip 32 MB
Dec 25, 2024
Demo V.0.4.zip 41 MB
Apr 14, 2025

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